Bite the hand

BOOK COVER CHARACTER

Bite the Hand is a cyberpunk TTRPG system built on the Mothership Panic Engine. I was commissioned to design and illustrate the central mascot character for the game's core identity and its promotional campaign on Backerkit. The project focused on creating a high-impact visual that would anchor the manual’s cover and serve as the primary marketing asset for the system’s initial launch, establishing a gritty and recognizable face for the new franchise.

WORK PROCESS

Moodboard

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